Movie not playing in Bulder

Hello,

I’m sure this is a really simple problem but related posts don’t seem to have the problems I am (though the googlegroups approximated it). I am trying to put a movie into my experiment and have it in a .mov format (though this problems exists with .avi as well). When the movie component starts the video does not play - it is just a blank screen. I don’t get any error messages and the experiment terminates if I put a limit on screen duration.

I am using PsychoPy2 v1.90.3 and I can’t find the movie demo from previous posts to see whether movies will run in my PsychoPy.

I’m sure this is an easy thing to solve but I just can’t quite seem to tweak according to everything posted so far.

Thank you,

Tom

Sharing your code here could help. Could it be that you set the video display to something small/in the corner or on a different monitor if you have a second monitor?

I have included the code below but all I have in the builder is the movie showing for 2s without any other components. I have a central presentation [0,0] and size [1,1] which seems to be quite large for my screen with other text or polygon components. All I need to do is present a movie for no more than 35 seconds but have participants guess when it has been playing for 10, 20, or 30s. I will have a single button response.

It really is simple!

# -*- coding: utf-8 -*-
"""
This experiment was created using PsychoPy2 Experiment Builder (v1.80.01),
    on Mon Sep 24 23:06:19 2018
If you publish work using this script please cite the PsychoPy publications:
    Peirce, JW (2007) PsychoPy - Psychophysics software in Python.
        Journal of Neuroscience Methods, 162(1-2), 8-13.
    Peirce, JW (2009) Generating stimuli for neuroscience using PsychoPy.
        Frontiers in Neuroinformatics, 2:10. doi: 10.3389/neuro.11.010.2008
"""

from __future__ import absolute_import, division
from psychopy import locale_setup, sound, gui, visual, core, data, event, logging, clock
from psychopy.constants import (NOT_STARTED, STARTED, PLAYING, PAUSED,
                                STOPPED, FINISHED, PRESSED, RELEASED, FOREVER)
import numpy as np  # whole numpy lib is available, prepend 'np.'
from numpy import (sin, cos, tan, log, log10, pi, average,
                   sqrt, std, deg2rad, rad2deg, linspace, asarray)
from numpy.random import random, randint, normal, shuffle
import os  # handy system and path functions
import sys  # to get file system encoding

# Ensure that relative paths start from the same directory as this script
_thisDir = os.path.dirname(os.path.abspath(__file__)).decode(sys.getfilesystemencoding())
os.chdir(_thisDir)

# Store info about the experiment session
expName = 'prediction'  # from the Builder filename that created this script
expInfo = {u'session': u'001', u'participant': u''}
dlg = gui.DlgFromDict(dictionary=expInfo, title=expName)
if dlg.OK == False:
    core.quit()  # user pressed cancel
expInfo['date'] = data.getDateStr()  # add a simple timestamp
expInfo['expName'] = expName

# Data file name stem = absolute path + name; later add .psyexp, .csv, .log, etc
filename = _thisDir + os.sep + 'data/%s_%s_%s' %(expInfo['participant'], expName, expInfo['date'])

# An ExperimentHandler isn't essential but helps with data saving
thisExp = data.ExperimentHandler(name=expName, version='',
    extraInfo=expInfo, runtimeInfo=None,
    originPath=None,
    savePickle=True, saveWideText=True,
    dataFileName=filename)
# save a log file for detail verbose info
logFile = logging.LogFile(filename+'.log', level=logging.EXP)
logging.console.setLevel(logging.WARNING)  # this outputs to the screen, not a file

endExpNow = False  # flag for 'escape' or other condition => quit the exp

# Start Code - component code to be run before the window creation

# Setup the Window
win = visual.Window(
    size=[1680, 1050], fullscr=True, screen=0,
    allowGUI=False, allowStencil=False,
    monitor='testMonitor', color='black', colorSpace='rgb',
    blendMode='avg', useFBO=True)
# store frame rate of monitor if we can measure it
expInfo['frameRate'] = win.getActualFrameRate()
if expInfo['frameRate'] != None:
    frameDur = 1.0 / round(expInfo['frameRate'])
else:
    frameDur = 1.0 / 60.0  # could not measure, so guess

# Initialize components for Routine "movie"
movieClock = core.Clock()
movie_2 = visual.MovieStim3(
    win=win, name='movie_2',
    noAudio = False,
    filename=u'video.mov',
    ori=0, pos=[0, 0], opacity=1,
    size=[1,1],
    depth=0.0,
    )

# Create some handy timers
globalClock = core.Clock()  # to track the time since experiment started
routineTimer = core.CountdownTimer()  # to track time remaining of each (non-slip) routine 

# ------Prepare to start Routine "movie"-------
t = 0
movieClock.reset()  # clock
frameN = -1
continueRoutine = True
routineTimer.add(2.000000)
# update component parameters for each repeat
# keep track of which components have finished
movieComponents = [movie_2]
for thisComponent in movieComponents:
    if hasattr(thisComponent, 'status'):
        thisComponent.status = NOT_STARTED

# -------Start Routine "movie"-------
while continueRoutine and routineTimer.getTime() > 0:
    # get current time
    t = movieClock.getTime()
    frameN = frameN + 1  # number of completed frames (so 0 is the first frame)
    # update/draw components on each frame
    
    # *movie_2* updates
    if t >= 0 and movie_2.status == NOT_STARTED:
        # keep track of start time/frame for later
        movie_2.tStart = t
        movie_2.frameNStart = frameN  # exact frame index
        movie_2.setAutoDraw(True)
    frameRemains = 0 + 2.0- win.monitorFramePeriod * 0.75  # most of one frame period left
    if movie_2.status == STARTED and t >= frameRemains:
        movie_2.setAutoDraw(False)
    
    # check if all components have finished
    if not continueRoutine:  # a component has requested a forced-end of Routine
        break
    continueRoutine = False  # will revert to True if at least one component still running
    for thisComponent in movieComponents:
        if hasattr(thisComponent, "status") and thisComponent.status != FINISHED:
            continueRoutine = True
            break  # at least one component has not yet finished
    
    # check for quit (the Esc key)
    if endExpNow or event.getKeys(keyList=["escape"]):
        core.quit()
    
    # refresh the screen
    if continueRoutine:  # don't flip if this routine is over or we'll get a blank screen
        win.flip()

# -------Ending Routine "movie"-------
for thisComponent in movieComponents:
    if hasattr(thisComponent, "setAutoDraw"):
        thisComponent.setAutoDraw(False)
# these shouldn't be strictly necessary (should auto-save)
thisExp.saveAsWideText(filename+'.csv')
thisExp.saveAsPickle(filename)
logging.flush()
# make sure everything is closed down
thisExp.abort()  # or data files will save again on exit
win.close()
core.quit()