When a second screen is used with fullscr=True, the second screen’s graphics window is positioned incorrectly. As a result there is a dark rectangle along the top of the screen and the “Hit Q to quit” message which should be at the bottom is cut off.
A minimal example is [this code] (Psychopy: When fullscr, second screen is positioned incorrectly · GitHub), which is a lightly-modified version of the gabor.py demo. In contrast, when the same monitor is used as the primary screen, this problem does not occur, see next photo:
The same problem occurs on two different machines here, both with PsychoPy v2023.2.3 and other recent versions of PsychoPy.
Below is some of the output of sysInfo.py:
PsychoPy 2023.2.3
have shaders: True
OpenGL info:
vendor: Apple
rendering engine: Apple M1 Pro
OpenGL version: 2.1 Metal - 83.1
(Selected) Extensions:
True GL_ARB_multitexture
True GL_EXT_framebuffer_object
True GL_ARB_fragment_program
True GL_ARB_shader_objects
True GL_ARB_vertex_shader
True GL_ARB_texture_non_power_of_two
True GL_ARB_texture_float
False GL_STEREO
max vertices in vertex array: 1048575
1.4974 WARNING Monitor specification not found. Creating a temporary one…
3.0054 WARNING Couldn’t measure a consistent frame rate!
- Is your graphics card set to sync to vertical blank?
- Are you running other processes on your computer?
################ Experiment ended with exit code 0 [pid:74875] #################