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Scale BufferImageStim


I wish to scale BufferImageStim by a multiple. Am I correct in expecting the size attribute to do the job? Unfortunately, setting size does not change the size of the buffered image (ie the size of all objects in the snapshot). I’m at 1.84.2

Thanks, Matus

EDIT: to be clear, I wish to change the size of how the objects are shown on screen, not the ‘size’ parameter of all the objects