You need to use some tiny code snippets here to do this, as all Builder stimuli are designed to start and stop within a routine, while you want one that will span multiple iterations over a routine.
Insert a code component on the routine where the sound will play. In the "Begin experiment" tab, insert code something like this to create the sound object in advance:
background_sound = sound.Sound('your_sound_file.wav')
In the "Begin routine" tab, put something like this, so that the sound starts playing, but only on the first iteration:
if your_loop_name.thisN == 0:
background_sound.play()
I guess you might also need to stop it after the 90th trial, so put something like this in the "End routine" tab:
if your_loop_name.thisN == 89:
background_sound.stop()