Hi, I am building an experiment in Builder and want to use a normally distributed noise sample, aka ‘Normal’ noise.
The documentation and states that contrast is defined by Michelson contrast, which I understand would be appropriate for certain types of noise but I thought that Normal noise would be defined by RMS contrast; the contrast value sets the standard deviation (SD) of the normal distribution and then pixel values are randomly assigned a luminance value from that distribution. Does anyone know if this is the case?
Also, further to that I want to vary the contrast of the Normal noise in my experiment, am I correct in thinking that changing the contrast value in the NoiseStim component would vary the SD of the noise distribution?