I just noticed that my experiment seems to be running at half my actual screen refresh rate rather than full 60 hz. objects set to appear after e.g. 120 frames appear after 4 sec rather than 2 sec.
I don’t see anywhere in the screen options to specify refresh rate manually.
If I compile code and exchange win.getActualFrameRate() with 60 I get approximately the right timing, that is two objects set to appear after 120 frames and 2 seconds will appear roughly at the same time, but definitely not on the same frame. However my windows gaming overlay (windows key + G) still says my refresh rate in the experiment is at 30 hz.
Can anybody help??
OS (e.g. Win10): Win10
PsychoPy version (e.g. 1.84.x): 2021.2.3
Standard Standalone? (y/n) yes
**What are you trying to achieve?: run at 60 hz rather than 30