Is there a convenient way of accessing the current trial number from a MultiStair handler object, in the same manner that you would get from a trialHanlder (trialHandler.thisN
)? I have an experiment with multiple staircases and I want to impose short breaks. If I create an outer loop of “blocks” around my staircase, then the intensity resets at every block. To get around this, I’m creating a routine that only runs every X number of trials. I have a routine called “break” that just waits for a key press, and code component that has this:
if (trials.thisN %100) != 0:
continueRoutine = False
The alternative is to create my own variable called trialnum
and increment it manually, but I was wondering if there’s a built-in option I’m missing.
Thanks!