Possible to generate other types of element with ElementArrayStim?

  1. I’m not sure if it is actually documented anywhere, but the code that generates the textures is at psychopy.visual.basevisual.TextureMixin._createTexture (current) and the options can be seen there.

  2. You could perhaps use BufferImageStim to render a text stimulus and then use the result as the texture for an ElementArrayStim. But that gets a bit tricky with the alpha channel, so you are probably best to just implement the ElementArrayStim functionality manually (i.e. draw your text stimulus multiple times, updating its pos attribute each time), if that is feasible time-wise.